Sunday, 11 March 2007

Do you like my blimp?

After writing yesterday's blog entry, i had a wee peek at some of the other blogs (Peter's obviously been practicing, his blog is by far the longest and most regular). Got a bit of a reminder from Paul's blog, and I figured that it would be a good idea to mention it here.
Last week's class was quite interesting. We met (in Second Life) a professional Second Life builder. He will hereafter be referred to as "Dreadlock Guy" and he had a blimp floating around his head. He was kind enough to show us around some of his creations, including Dell's SLHQ. I have been impressed already by some of the buildings in Second Life, but most of his creations were top notch. I personally visited Dublin, which was one of his creations, and found it to be rather good. As to whether it mirrors the real Dublin, I couldn't really comment. Dreadlock Guy gave each of us a handy building tool, which will help to make larger shapes possible.
Notibly, the meeting included sound, transmitted using Skype. This was far better than the last meeting, where the sound transmitted suffered a two minuite lag. 
Although this was interesting, and I have since then been doing a little more modelling, I dont think that this type of career would interest me. Also, who really thinks that this career is in any way secure. Second Life Second Edition or even Second Armageddon would render the skillset in question (questionable?) (outdated?) less useful in any case.
Now, do not misunderstand me. I don't for an instant believe that a career in 3d modelling is hopelessly insecure. No, I simply suggest that a specialisation so platform specific could handicap ones future prospects.
I'm trying out the Opera browser at the moment. It has a couple of nice features (zoom, built in BitTorrent client, etc.) but writing this blog was a little annoying on it, as some spaces acted like blank letters, not allowing an automatic carridge return at the end of a line (like a shift-space). Strange.
But I digress. The last order of business is the mention of the models that i have been working on. They are:
Stephenson's Rocket - the first "modern" steam locomotive, and
A Pedal Powered Bicycle - a Scottish Invention, With Pneumatic (spell what?) tyres- another Scottish Invention

Ramble On- Perhaps it was a Led Zeppelin.

1 comment:

Ethics and Transparency In Politics said...

While on the surface, the SL skill set is very specific to the platform, I think many of the skills required to be successful are not so specific...

- aesthetic vision and design skills
- usual project management stuff
- low res texturing (applies to wider industry)

One question is... would the skills transfer well to other 3D platforms like There?